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Medieval 2 unit ids
Medieval 2 unit ids











medieval 2 unit ids medieval 2 unit ids

Khwarazmian Empire – starting east of the caspian sea, with a mix of Middle Eastern Troops.Ĭumans – starting north of the caspian sea, with a mix of turkish and mongol troops.Ĭaliphate of Bagdad (aka the Abbassids) – mostly egyptian units with faction unique dismounted Mamluks. Novgorod – starting in the old russia starting position, russland moved to kievĪdded the Apacheans from the kingdoms expansion in north america as non playable faction, Idle until discoveredĭamascus – starting in Damascus, with a mix of egyptian and turkish units and focus on heavy infantry and a rockettastic surprise. Lithuania – starting as a pagan faction with the possibility to convert to catholicism with the famous „catholicism wow“ campaign Norway – starting in norway and on iceland If they feel like it, they could visit europe with some stacks.Īdded from the kingdoms expansion as playable factions: (If the Mongols are not played by the player, they will get a huge money boost from 1218-1300. Mongols – starting far east at Karakorum. Mod summary/ change notes (changes in relation to the unmodded game) Wyborna modyfikacja autorstwa 4zumi rozszerzająca podstawkę Medieval2 o frakcje i jednostki dostępne w Kingdoms a także znacznie powiększająca Mapę Kampanii o nowe prowincje.Nowe budynki,nowe jednostki,nowe eventy oraz nowe grywalne państwa.Jednym słowem coś co pozwoli Wam odświeżyć średniowieczne klimaty:













Medieval 2 unit ids